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1. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
If you're going to persist with this Bastion mode stuff, please at least lower the cycle time to something that at least has the POTENTIAL to survive in nullsec and lowsec, like, say, 15 seconds. I mean, 15 is still probably too risky, but at leas...
- by Vidar Kentoran - at 2013.09.03 08:45:00
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2. So should this guy be fired or promoted? - in EVE General Discussion [original thread]
Edited by: Vidar Kentoran on 23/06/2011 04:01:11 Edited by: Vidar Kentoran on 23/06/2011 04:00:37 "On the opposite end of the scale to vanity goods are performance based items such as weapons. They are consumed through gameplay, making the...
- by Vidar Kentoran - at 2011.06.23 04:00:00
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3. So should this guy be fired or promoted? - in EVE General Discussion [original thread]
Originally by: Zarah Jade promoted. i still dont see all the grief over charging for vanity items so long as the bulk of resources and development continues to be used on the core game (sans vanity items) The disturbing part about this...
- by Vidar Kentoran - at 2011.06.23 03:56:00
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4. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Charging money for nothing other than dropping a license restriction that literally no one cares about anyway and that you cannot enforce in any meaningful capacity is pointless. Everyone will ignore this program and you will be powerless to do a...
- by Vidar Kentoran - at 2011.06.15 20:09:00
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5. Please let us use the normal In-Station Interface for Incarna - in Test Server Feedback [original thread]
Edited by: Vidar Kentoran on 10/06/2011 16:23:50 I find it extremely hard to believe that CCP would really push this live without an opt-out option... it doesn't affect the experience for anyone other than people who don't like it. I fail to s...
- by Vidar Kentoran - at 2011.06.10 16:23:00
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6. Feedback on new contracts search - in Test Server Feedback [original thread]
It should really be "Show unreachable stations" defaulted to unchecked. That's clearer and communicates the most sensible default(never showing them) better.
- by Vidar Kentoran - at 2010.12.26 22:17:00
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7. Damage done to Sleepers changed - in Test Server Feedback [original thread]
Sleepers don't have shields, just armor and structure. As far as I know, they aren't normally affected by most Wormhole bonuses/penalties either(this is pretty obvious, since Sleepers that did double damage in a Magnetar would be capable of alpha'...
- by Vidar Kentoran - at 2010.12.24 21:08:00
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8. Is there a very old bug with the Trajectory Analysis skill? - in Test Server Feedback [original thread]
If you think this skill is too high ranked then don't train it to 5 - the list of skills that some might consider ranked too high relative to their usefulness is pretty long.
- by Vidar Kentoran - at 2010.12.15 16:37:00
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9. Marauders are now OBSOLETE... - in Ships and Modules [original thread]
Edited by: Vidar Kentoran on 12/12/2010 01:34:33 If you have an alt logged in, and it's not contributing to dps, you're doing it wrong. Marauders actually make the Noctis look kinda terrible, not the other way around.
- by Vidar Kentoran - at 2010.12.12 01:34:00
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10. PREDICTION: Within days, FOTM will be unprobe-able T3 ganglink alts - in Ships and Modules [original thread]
This is an ancient idea, rofl eve-o.
- by Vidar Kentoran - at 2010.12.12 01:30:00
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11. The Elimination of the Battleship from EVE. - in Ships and Modules [original thread]
Edited by: Vidar Kentoran on 12/12/2010 01:27:38 The original post states that battleships can't hit tackled targets. I'm sorry, but you're on crack, battleships hit webbed targets just fine, even with long range guns. If you want to wreck ah...
- by Vidar Kentoran - at 2010.12.12 01:27:00
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12. so new fb damage - in Test Server Feedback [original thread]
Originally by: CCP Chronotis FYI - tests have shown the damage is as expected and no different from tranquility against capital ships whether they are moving or not. If you still believe your damage has changed, by all means post more deta...
- by Vidar Kentoran - at 2010.11.25 19:13:00
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13. New Dev Blog - Learning skills are going away - in EVE Information Portal [original thread]
This is the single best change you have made to the game, since, like, Apocrypha.
- by Vidar Kentoran - at 2010.11.25 19:06:00
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14. so new fb damage - in Test Server Feedback [original thread]
Instead of increasing the explosion radius and/or decreasing the explosion velocity used in the formula for Fighter Bomber damage, you should just increase the damage reduction factor so that damage is lost to sig/speed faster. Maybe with a modera...
- by Vidar Kentoran - at 2010.11.25 07:05:00
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15. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Quote: larger gangs usually aren't shield tanked because remote shield repping < remote armor repping How do you figure?
- by Vidar Kentoran - at 2010.11.23 22:18:00
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16. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Tengus, Drakes and Nighthawks have so much extra ehp beyond what is needed that they'd probably be fine with pure passive tanks(assuming they get reps).. but requiring a purely passive shield tank screws a lot of other previously viable ships quit...
- by Vidar Kentoran - at 2010.11.23 09:42:00
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17. so new fb damage - in Test Server Feedback [original thread]
Oddly enough, a carrier isn't a subcap.
- by Vidar Kentoran - at 2010.11.23 09:31:00
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18. so new fb damage - in Test Server Feedback [original thread]
reduced damage against subcaps, huh
- by Vidar Kentoran - at 2010.11.23 08:40:00
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19. New Dev Bog: Historical Server CPU Utilization Trend - in EVE Information Portal [original thread]
Originally by: Junkie Babe As you can see the Drake is clearly overpowered it is a mile better than the Harby. You're basically ignoring the relative effectiveness of the weapon systems you're talking about. Just because a Drake can ...
- by Vidar Kentoran - at 2010.11.23 00:06:00
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20. Free skill points given to participants of the last mass test - in Test Server Feedback [original thread]
Originally by: CCP Habakuk Skillpoints for yesterday's mass-test were applied to 555 characters. Thanks for participating! As there was a new mirror deployed to Singularity today, I reapplied the skillpoints for participating in the mass-...
- by Vidar Kentoran - at 2010.11.20 19:38:00
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